🌸 Spring • Y1 M1 W1
Population
0
Com Jobs
0
Ind Jobs
0
Treasury
§20,000
+§0 / wk
R
C
I
📊 Regional Demand
R
+0.00
Balanced
C
+0.00
Balanced
I
+0.00
Balanced
—
⚡
PWR
0%
0 / 0
💧
WTR
0%
0 / 0
♻️
SEW
0%
0 / 0
🌐
POP
0%
0 / 0
⏸
1×
5×
10×
💾
🤖
🗺️ New
⛶
⚡ Utility & Conduit Network
🌸 Spring • Year 1, Month 1, Week 1
✕
⚡ Power Grid (Supply & Demand)
0 / 0 MW (0%)
Healthy reserve
+ Build ⚡ Power
💧 Water Supply (Shore 750 / Well 300)
0 / 0 (0%)
Healthy reserve
+ Build 💧 Water
♻️ Sewage Treatment (800 / 650)
0 / 0 (0%)
Healthy reserve
+ Build ♻️ Sewage
🌐 Internet POP (1 Tbps / 1000G)
0 / 0 Gbps (0%)
Healthy reserve
+ Build 🌐 POP
Inspect & Clear
🔍
Pan / Inspect
Drag to pan • Tap tile
🚜
Bulldoze
Clear tile / bridge
Transit & Roads
🛣️
Street
2-lane + utilities
🛤️
Avenue
4-lane high cap
🚇
Subway
Rad 8 • -75% road traffic
🛫
Airport (2×2)
Flights & global trade
Residential Zones
🏘️
Res Low
Houses & cottages
🏢
Res High
Apartment towers
Commercial Zones
🏪
Com Low
Shops & diners
🏬
Com High
Office skyscrapers
Industrial Zones
🔧
Ind Low
Light workshops
🏭
Ind High
Heavy factories
City Utilities
🏭
Gas/Coal
2×2 • +1,000 MW
☀️
Solar+Batt
2×2 • +600 MW clean
⚛️
Nuclear
2×2 • +2,400 MW clean
💧
Water
+750 shore / +300 well
🚰
Water Plant
2×2 • +5k shore/+2.4k well
♻️
Sewage
+650 treatment
🏭
Reclaim Plant
2×2 • +5.5k shore/+4k inland
🌐
Net POP
+1 Tbps (1000G)
Radius Coverage & Civic
📡
Cell Tower
5G radius (9 tiles • 8k cap)
📶
6G Array
High-cap 6G (10 tiles • 28k cap)
🚓
Police
Safety radius (9 tiles • 3k cap)
🏛️
Police HQ
2×2 • Metro safety (rad 14 • 18k cap)
🚒
Fire Stn
Fire radius (9 tiles • 2.2k cap)
🏢
Fire HQ
2×2 • Metro fire (rad 14 • 16k cap)
🌳
City Park
Buffers noise & boosts R/C
Education
🏫
Elem School
Family R boost (rad 8)
🎓
High School
R + C workforce (rad 11)
🏛️
College / University
High-income & tech boost (rad 15)
Entertainment & Landmarks
🎵
Concert Hall
1×1 Culture & C boost (rad 10)
🏟️
Stadium (2×2)
2×2 Major C/R landmark (rad 16)
🚀
Launch Arcology (2×2)
2×2 Stellar Citadel monument (rad 20)
Tile Inspector
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Zone / Structure
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Road & Traffic
—
Utilities (Road)
—
Radius Services
—
Education & Income
—
Pollution & Noise
—
Dev Stage
—
Occupancy
—
Desirability
—
Tax Yield
—
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🌸 Spring
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Building View
🏢 Solid
👻 75% Transparent
📏 Height Cutoff
Adversarial Hazards
🔥 Auto Fires: ON
⚡ Disasters: OFF
🔥 Spark Fire
🌪️ Tornado
🌋 Quake
🌊 Flood
City Economy
💰 Economy: ON
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💰 City Budget
✕
§0
+§0 / week
Balanced
Tax Rate
10%
Residential tax
§0
Commercial tax
§0
Industrial tax
§0
Weekly revenue
§0
Service Funding
100%
Roads & bridges
§0
Utilities (Power, Water, POP)
§0
Protective (Police, Fire, Cell)
§0
Education (Schools)
§0
Parks & Entertainment
§0
City administration
§0
Weekly upkeep
§0
City Quality & Multipliers
🎓 Education index
0%
📡 Connectivity index
0%
💼 Average wage
×1.00
🏷️ Average land value
×1.00
Economic Insights & Growth Analysis